Every Class is Uniq!
this is not in DEMO 3!Knight (Hero Class)
*Sword (fast melee)
*Ax (hard hitting)
*Stick (Magic)
*Light and Heavy Armor
Mage
*Stick
*Light Armor
Rebell (Thief Class)
*Daggers (2weapons fast attack good DMG
*Light Armor
Warrior (Tank)
*Spear (not much DMG but good Hit rate)
*Heavy Armor
Pitcher (Cat Girl Class)
*Boomerang (extrem High Crit Chances)
*Light Armor
Vampire (suck blood and mp from enemys)
*Claws (2weapons "with magic power)
*Light Armor
Blader (decrease enemy def)
*Swords
*Heavy Armor
Pirate
*1 Dagger
*Tool (very interesting class! Tools allow extra benefits just like
more exp more loot more money stun chances and and and)
*Light Armor
Priest (ofc the healing class)
*Stick
*Light Armor
Ninja
*Gloves (Boxing Cloves very strong melee attacks and stuns) (Like the Rebell class but focus on stun and evasion)
*Light Armor
Shadow Wizard (some kind of mage but focus on confuse enemys and make them weak not so much direct DMG)
*Stick
*Light Armor
Barde (Buff Friends and Debuff enemys more dmg then priest but is also a supporter)
*Music Instruments
*Light Armor
Every Class can learn Magic Spells with books!
but the Hero Class and Mage and the Shadow Wizard are the only classes with some Bonus Magic DMG. (nope priest dont get that bonus they should not deal much dmg they are supporters and heal- they do have some extra dmg against undead and they have extra DEF against Dark Attack/Magic)
You can mix this classes up as you wish!
Also its great fun to try a new class- because it changes the Fights!
maybe you dont kill the enemy that fast anymore- but you get out of battle without any KO members?
Makes the Hero look like an evil overlord lol
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