Saturday, August 8, 2015

Class and Battle System Overhaul

Every Class is Uniq!

this is not in DEMO 3!
Knight (Hero Class)
*Sword (fast melee)
*Ax (hard hitting)
*Stick (Magic)
*Light and Heavy Armor

Mage
*Stick
*Light Armor

Rebell (Thief Class)
*Daggers (2weapons fast attack good DMG
*Light Armor

Warrior (Tank)
*Spear (not much DMG but good Hit rate)
*Heavy Armor

Pitcher (Cat Girl Class)
*Boomerang (extrem High Crit Chances)
*Light Armor

Vampire (suck blood and mp from enemys)
*Claws (2weapons "with magic power)
*Light Armor

Blader (decrease enemy def)
*Swords
*Heavy Armor

Pirate
*1 Dagger
*Tool (very interesting class! Tools allow extra benefits just like
           more exp more loot more money stun chances and and and)
*Light Armor

Priest (ofc the healing class)
*Stick
*Light Armor

Ninja
*Gloves (Boxing Cloves very strong melee attacks and stuns) (Like the Rebell class but focus on stun and evasion)
*Light Armor

Shadow Wizard (some kind of mage but focus on confuse enemys and make them weak not so much direct DMG)
*Stick
*Light Armor

Barde (Buff Friends and Debuff enemys more dmg then priest but is also a supporter)
*Music Instruments
*Light Armor


Every Class can learn Magic Spells with books!
but the Hero Class and Mage and the Shadow Wizard are the only classes with some Bonus Magic DMG. (nope priest dont get that bonus they should not deal much dmg they are supporters and heal- they do have some extra dmg against undead and they have extra DEF against Dark Attack/Magic)

You can mix this classes up as you wish!
Also its great fun to try a new class- because it changes the Fights!
maybe you dont kill the enemy that fast anymore- but you get out of battle without any KO members?

1 comment: